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A compelling piece from Business week today regarding touch computing. After presenting touch computing based solutions (with 3D) over the past 3, going on 4 years … it seems the inevitable is very near … everything as an interactive touch device … and 3D immersive touch will be ubiquitous
Research into tactile, or tangible, computing is one of the most fertile areas of electronic-product design. The systems incorporate familiar objects such as toys, game tokens, cell phones, or wine glasses—and even substances like sand and clay—into the computing experience. By taking advantage of people’s natural sense of touch and spatial orientation, the systems can offer more precise control over what’s happening on the screen than pointing and clicking with a mouse.
Read the rest here

Posted by Rich White, filed under Edusim, ImmersiveEd, Vision, immersive Touch. Date: May 26, 2010, 9:21 am | 1 Comment »
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